ToF Depth Perception
| Specs | Value |
|---|---|
| Depth range limits | 20cm - 5m |
| Depth accuracy | <1% indoors, <2% outdoors |
| Depth precision | <0.1% |
| VSCEL wavelength | 940nm |
| Output interface: | 2-lane MIPI |
| Ideal operating range [1] | 0°C - 60°C |
| Operating temperature [2] | -20°C to 70°C |
ToF vs Stereo for depth perception
Environment
- Active stereo cameras can work in low-light conditions but might struggle outside, as dots from dot projector are not visible in sunlight (due to overexposure/saturation)
- ToF isn’t as affected by the lighting conditions; it works in low-light environments and outside (a lot of light) as well
Depth error
- Stereo depth cameras usually have below 3% of depth error. Its depth error increases exponentially with distance.
- ToF sensors have a depth error of <1% indoors, <2% outdoors. Its depth error doesn’t increase exponentially with distance.
Potential Stereo issues
- Repetitive textures (workaround: lower confidence threshold)
- Reflective surfaces / Transparent surfaces
- Occlusions (workaround: Left-Right check)
- Textureless surfaces (workaround: active stereo)
- Disparity jumps (workaround: subpixel mode)
Potential ToF issues
- Issues when using multiple ToFs (interference)
- Reflective surfaces / Transparent surfaces
- Multiple-path reflections (where the light bounces off multiple surfaces before returning to the sensor)
- Limited resolution: 640x480, which is considered quite high among ToF sensors.