Getting started with OAK PoE devices¶
PoE allows a single Cat5e (or higher) Ethernet cable to be used to both power a device and give it connectivity at 1,000 Mbps (1 Gbps) full-duplex at up to 100 meters (328 feet).
After connecting the PoE device, the Ethernet connectivity LED (shown above) should turn on and start occasionally flashing.
Step by step tutorial¶
You will need a PoE switch or Injector to power the PoE device (see Powering PoE devices). After powering the device, LED should start blinking, as on the GIF above.
Make sure to properly tighten the connector - either ethernet gland on S1 or M12 connector on S2 OAK devices - to make a good seal. This ensures that the device meets its IP rating.
Connect your computer to the same LAN as the PoE device.
Make sure your computer is connected to the same network as the PoE device.
Now you can run any code sample / depthai experiment / depthai_demo as you would when connecting an OAK device with a USB-C cable!

After these steps, the depthai_demo is working on the OAK-D-POE!
How it works¶
When your app creates the device object (with dai.Device(pipeline) as device:
),
depthai will search for available devices that are connected either by USB port or are on the LAN (same subnet).
It searches for PoE devices (UDP broadcast) on the same network and communicates with the device using TCP protocol.
That way OAK PoE cameras work in the same manner as USB cameras. As with the USB-C connection, you can specify
the MxID to specify to which OAK PoE camera you want to connect to
(more info here).
Video streaming with OAK¶
Because an OAK PoE camera is connected to the internet, it can stream video feed directly to a computer. Here are two video streaming demos that use Script node (OAK PoE camera is needed), and can be run in Standalone mode:
TCP streaming using Script node - either TCP server or client
MJPEG streaming with HTTP server using Script node
MQTT publishing using Script node (both pub/sub should work)
Below are some demos which stream video feed from OAK camera via XLink to the host computer and then stream it from the host computer to another computer/server, which can also work with any other OAK camera (eg. USB line):
PoE enclosure¶
PoE enclosures are IP67 rated, so they are dustproof and waterproof. Make sure that the GORE vent isn’t blocked when you install the camera (especially outside), as it can lead to moisture fogging up in front of cameras (on the inside of the front cover).

PoE Troubleshooting¶
Before any kind of troubleshooting we recommend try using the latest depthai version.
No DepthAI devices found!¶
If you get this error, it means that depthai didn’t find any OAK PoE cameras on the same network. Make sure that the camera is powered on and connected to the same network as your computer. A few options:
If you are using DHCP server, you can check logs/connected devices on the DHCP server dashboard to see if the camera is connected and its IP
If there is no DHCP, camera will fallback to a static IP (see DHCP and Static IP)
When you know the IP of the camera and can ping it, continue with I can ping the OAK PoE camera, but can’t connect to it
I can ping the OAK PoE camera, but can’t connect to it¶
The DepthAI library only searches for available OAK PoE cameras inside the same LAN. If the camera is not in the same LAN, you would need to Manually specify device IP. Make sure that the camera has bootloader version 0.0.18 or newer flashed (we suggest using OAK Device Manager to check that).
DHCP and Static IP¶
By default, PoE devices will try to pull an IP address from DHCP. If a DHCP server isn’t available on the network,
devices will fall back to static IP 169.254.1.222
. In this static fall-back case, your computer will need to be in the same range. This can
be achieved by setting a static IP on your computer (e.g. with static IP: 169.254.1.10
and netmask: 255.255.0.0
).
In many cases, your host machine will automatically be assigned an IP address in the correct range if you let the device boot up before connecting it to the host (eg. by first connecting it to a POE switch).
Issues when using multiple PoE devices¶
When using multiple PoE devices, make sure the other end of a POE switch is not directly connected to your host (PC, Raspberry Pi, etc.). PoE switches (and network switches in general) are layer 2 devices, meaning they operate with MAC addresses and will not be able to assign IP adresses to your OAK devices. You generally have two options:
Connect the PoE switch to a router, which will assign IP addresses to your OAK devices.
Assign static IP addresses to your OAK devices (see Manually specify device IP). Make sure each device has a unique IP address, and that your host is in the same subnet as the OAK devices.
Ports and Firewall¶
UDP Device discovery is handled on port 11491
, and TCP XLink connection is handled on port 11490
.
On Ubuntu by default the firewall is disabled, so you shouldn’t have any issues. You can check this though by executing the following command:
> sudo ufw status
Status: inactive
If you have your firewall enabled, you might need to allow these two ports:
sudo ufw allow 11490/tcp
sudo ufw allow 11491/udp
We have noticed that the above rules don’t always work as expected, and it’s sometimes necessary to run the command below. For production environment, you would want to set static IP on your OAK PoE camera, otherwise it could change and you would need to re-set the firewall rules.
ufw allow from [OAK_POE_IP]
VPN connection¶
VPN connectivity could also disrupt the connection with the PoE device (as your computer may be searching only the remote network for the device, so would be unable to discover it on the local network), so we suggest turning the VPN off when using the PoE devices or otherwise ensuring that your local routing is setup such that local devices are usable/discoverable while VPN connectivity is active.
Low PoE link speed¶
If you’ve already executed the PoE Test Script and your PoE link speed is below 1000 Mbps, there may be a bottleneck in your setup:
Ethernet Cable: Use Cat5e or higher. While Cat5e supports 1 Gbps, Cat5 is limited to 100 Mbps.
PoE Switch: Ensure it supports 1 Gbps speeds. Such switches are usually labeled 10/100/1000 Mbps.
Router: If applicable, ensure it can handle 1 Gbps. Some routers might have limited ports with this capability.
PoE Injector: Ensure it supports 1 Gbps. Some models are limited to 100 Mbps.
Cable Length: Keep your Ethernet cable under 100 meters (328 feet). For longer distances, use a PoE extender.
Host Network Card: Ensure it supports 1 Gbps. Older cards might be capped at 100 Mbps. If necessary, upgrade your network card.
Do not use WiFi to connect to the PoE device. WiFi is not designed for high bandwidth applications, and will likely result in a bottleneck. If you must use it, use WiFi standards supporting at least 1 Gbps such as 802.11ac (WiFi 5), 802.11ax (WiFi 6), or 802.11ay (WiFi 6E). Note that bandwidth diminishes with distance and obstructions between the router and host.
Connected to the same LAN via 2 interfaces (WiFi/ethernet)¶
We have seen that in some rare circumstances when your host computer is connected to the same LAN, it can happen that device discovery finds the same PoE device twice, so it will print the IP address of that device two times. In some rare occasions this can lead to an error (we have seen this when using multiple devices) on initialization; RuntimeError: Failed to find device after booting, error message: X_LINK_DEVICE_NOT_FOUND. We will try to fix this bug as soon as possible. Workaround solution: disconnect from one of the interfaces; so disconnecting (from the) WiFi should resolve this issue.
Insufficient power supply¶
If your PoE device does not work, or in some rare cases, it works for a period of time and then suddenly stops working, there might be an issue with your PoE switch/injector. For example, when the power budget per port seems to be sufficient, but the overall power budget for the switch is being exceeded due to demands from devices on other ports. It is worth checking the specifications of your PoE switch / injector with respect to its overall power budget.
“Special” network equipment¶
We have noticed that with certain network equipment, our default 15 seconds timeout for connecting to the POE device is insufficient, and needs to be increased. You can increase the timeout by using environmental variable (values in milliseconds).
DEPTHAI_WATCHDOG_INITIAL_DELAY=60000 DEPTHAI_BOOTUP_TIMEOUT=60000 python3 script.py
$env:DEPTHAI_WATCHDOG_INITIAL_DELAY=60000
$env:DEPTHAI_BOOTUP_TIMEOUT=60000
python3 script.py
set DEPTHAI_WATCHDOG_INITIAL_DELAY=60000
set DEPTHAI_BOOTUP_TIMEOUT=60000
python3 script.py
Network interface controller settings¶
Some default NIC settings on Linux might not be ideal for communication with OAK POE cameras, which can result in slow FPS, high latency, and/or high OAK CPU usage. You can use ethtool to configure these settings.

ethtool settings that provided better performance for us¶
In one case configuring sudo ethtool -C NAME rx-usecs 1022
(where NAME was enp59s0f1) improved FPS from 12 to 20.
Advance network settings¶
Note
For advance users only! Luxonis does not provide support for these settings.
For more advance users we have exposed some network settings that allows you to fine-tune the system for better performance. You can configure them with the device config object.
For RVC2 sysctl
configuration, see available settings here
(note that some settings are read-only, and some might crash the system).
Please refer to FreeBSD’s documentation (12.0) for more information on sysctl settings.
config = dai.Device.Config()
config.board.network.mtu = 9000 # Jumbo frames. Default 1500
config.board.network.xlinkTcpNoDelay = False # Default True
config.board.sysctl.append("net.inet.tcp.delayed_ack=1") # configure sysctl settings. 0 by default.
with dai.Device(config) as device:
device.startPipeline(pipeline)
Flash static IP¶
You can flash static/dynamic IP of an OAK-PoE device, demo here. You can also specify DNS and MAC address, but that’s not included into this demo.
Manually specify device IP¶
In case you are able to ping
the device but the autodiscovery doesn’t work (eg. device itself isn’t in the same LAN), you
can manually specify the IP address of the PoE device.
import cv2
import depthai as dai
pipeline = dai.Pipeline()
camRgb = pipeline.createColorCamera()
xoutRgb = pipeline.createXLinkOut()
xoutRgb.setStreamName("rgb")
camRgb.preview.link(xoutRgb.input)
device_info = dai.DeviceInfo("169.254.1.222")
# device_info = depthai.DeviceInfo("14442C108144F1D000") # MXID
# device_info = depthai.DeviceInfo("3.3.3") # USB port name
with dai.Device(pipeline, device_info) as device:
qRgb = device.getOutputQueue(name="rgb", maxSize=4, blocking=False)
while True:
cv2.imshow("rgb", qRgb.get().getCvFrame())
if cv2.waitKey(1) == ord('q'):
break
#include "depthai/depthai.hpp"
int main(int argc, char** argv) {
dai::Pipeline pipeline;
auto camRgb = pipeline.create<dai::node::ColorCamera>();
auto xoutRgb = pipeline.create<dai::node::XLinkOut>();
xoutRgb->setStreamName("rgb");
camRgb->preview.link(xoutRgb->input);
auto deviceInfo = dai::DeviceInfo("169.254.1.222");
// auto deviceInfo = dai::DeviceInfo("14442C108144F1D000");
// auto deviceInfo = dai::DeviceInfo("3.3.3");
dai::Device device(pipeline, deviceInfo);
auto qRgb = device.getOutputQueue("rgb");
while(true) {
cv::imshow("video", qRgb->get<dai::ImgFrame>()->getCvFrame());
int key = cv::waitKey(1);
if(key == 'q' || key == 'Q') return 0;
}
return 0;
}
Note that if OAK is already running flashed pipeline, you need to change device info XLink state to X_LINK_FLASH_BOOTED
in order to reach flash booted OAK camera.
Factory reset¶
In case you can ping the device but can’t connect to it in any way (search for the device, specifying IP), you should do a factory reset as the device might have been soft-bricked. This usually happens with older bootloader versions. Note that only OAK-D-PoE and OAK-1-PoE have a USB-C connector, while OAK-D Pro PoE has USB connectivity via M8 connector.
Steps below apply for OAK-D-PoE and OAK-1-PoE devices.
Open the enclosure of your OAK PoE camera.
Locate the USB-C connector and boot DIP switch.
Change DIP switch to 0x16 (switches 2,4,5 are up, others are down, as on the image below) for USB communication.
Connect OAK PoE camera via USB-C cable to the computer.
Run the (first) Factory Reset script.
Change DIP switch back to 0x3 (switches 5,6 up, others down) for PoE communication.
Close back the enclosure, making sure the gasket is in the correct place (for waterproofing).
This document describes how to perform factory reset for OAK Series 2 PoE devices. Note that you will need an OAK Programming board.